SignCommands
Features
Players can punch the signs to execute the commands
Works with RocketMod commands (OpenMod support soon)
Permissions to execute specific sign commands
Configurable cooldowns for each sign command
Option to make cooldowns global, meaning that you have to wait out the cooldown before using any sign commands
Cooldowns do not go away on server restart
Uses MySQL database
Commands
Look at a barricade while using the commands. Permissions are the same as the command name.
/addsign <command> <permission> <cooldown>/deletesign/checksign
Configuration
Last updated